Updates to the MiSTer FPGA N64 core! We're getting closer to Crash Free Conker's Bad Fur Day

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Updates to the MiSTer FPGA N64 core! We're getting closer to Crash Free Conker's Bad Fur Day
Updates to the MiSTer FPGA N64 core! We're getting closer to Crash Free Conker's Bad Fur Day
SUPPORT THE CHANNEL: http://www.patreon.com/VideoGameEsoterica

Robert (or FPGAZumSpass) is actively developing the MiSTer FPGA N64 core, giving us 99% of a fully functional Nintendo 64 on MiSTer FPGA. Let's talk about what happened, when N64 releases its MiSTer FPGA Update_All, videos I have planned for the future and generally just celebrate the progress being made on a Nintendo 64 FPGA Core! and a MiSTer FPGA review of the N64 is coming soon… and I have plenty of MiSTer FPGA tutorials and MiSTer FPGA guides on the playlist! Retro game collecting FPGA style! Because even if the N64 is a retro game console, the core gaming fpga is modern!

and now I'm researching Conker's Bad Fur Day and discovered… a mostly crash-free version of the game that ALSO gives me full debugging control as to WHY it crashes in the first place: you need to use the 25/ 10/2000 build of Conker's Bad Fur Day prototype… which is a fully finished version of Conker on N64 but with some minor changes… and a full crash handler! and don't press any buttons in cutscenes unless prompted! again… YOUR MILEAGE MAY VARY… and now with MORE information 🙂

but it's not done with the Turbo core as there is an all-new MiSTer FPGA N64 core that extends the Turbo functionality and brings it in line with the feature set with the original FPGA N64 core! and it will run The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask at 30 frames per section with Turbo core and this patcher: https://github.com/Admentus64/Patcher64Plus-Tool/releases

The impossible FPGA core of the Nintendo 64 has just been updated again on MiSTer FPGA! With huge improvements to the MiSTer FPGA N64 core, bringing new life to so many of the best retro games! We now have LOD or Level of Detail which is another N64 hardware feature added to the MiSTer FPGA N64 core! N64 FPGA fun coming soon! and now we also have YUV support, so we have a FEATURE FULL N64 FPGA core! and now Bangai-O has been fixed and is playable!

and here are the big tests! Is the MiSTer FPGA as good as real hardware for N64?

and now we have a MiSTer FPGA N64 Turbo core! This runs many games faster and better than an original Nintendo 64!

SUPPORT THE CHANNEL: http://www.patreon.com/VideoGameEsoterica

If you need a setup guide, my previous Nintendo 64 MiSTer FPGA video has it, so here you go: https://youtu.be/vBJUx7kCEmg

Patreon Thanks: Seth Peterson, John Thompson, Paul Daniel, Porch, Jon Anderson, RayceARoni, Kuranghu, Jason Hixon, Alex Tessler, Jonathan Leung, Martin Donlon, Tom Van Deusen, barabob, Steve Randall, Ahab, K-2, Renaissance 2K , Ivar Wennerhold, Adrien Sebbane,
Mike Puelinckx, Tony Escobar, H7, Ben Parfitt, Holger Schmidt, Tim Lehner, Shad Uttam, Dan L, Coupon Joe, Sunder Raj, Dorfus the Maple Syrup Man, John Booty, Richard S, Eric Gutt and Robert Alger !

I asked, you answered…and I'm trying to listen 🙂 Among all the requests for new content on the channel, one of the most frequently requested videos is a series on Terasic DE FPGA hardware- 10 Nano MiSTer…so It's here! Retro gaming goodness.

In this episode of our MiSTer series, we're going to talk about recent happenings in the MiSTer FPGA scene as they relate to the potential of a Nintendo 64 core for MiSTer FPGA! No one saw this coming…and it was long considered an "impossible core" but maybe Nintendo's first 3D console could soon be coming to MiSTer! Which would be surprising because there are a ton of great games for this and the software emulation, while much improved, is still a bit hit and miss. Additionally, modifying an N64 for HDMI output is expensive and VERY difficult!

N64 on MiSTer FPGA would also be a great moment for the history and preservation of video games!

The basic RSP work of the N64 appears to be complete… next comes the RDP or Reality Display Processor which is in progress and it now includes perspective correction! . Which means we can now /"play/" Super Mario 64, Mario Kart 64, Wave Race 64, even The Legend of Zelda: Majora's Mask… and a few other items! and most of the corrupted graphics have been resolved at this point! Plus F-Zero and Pokemon Snap now too! and Cubivore! And Animal Crossing… and 007 (no, not GoldeEye yet) plus Pokemon Stadium! And Harvest Moon 64, Extreme G and Glover 64…more from the Ocarina of Time beta!

But after the PS1 core on MiSTer (also developed by Robert) and the PSX 2X core… no one should doubt his talents!

and when it comes out, just play Bomberman Hero, the N64 hidden gem of choice on this channel!

Questions? Comments? Leave them below and I'll do my best to answer each one!

http://www.patreon.com/VideoGameEsoterica

You can follow us on IG: ChicagoGameCollector, or join our Discord server: https://discord.gg/DjcrGc9

VGE

#retrogaming #misterfpga #nintendo #nintendo64 #retrogamer #retrogames #emulator #emulation #gaming #gamingcommunity #gamingvideos #gamingvideo

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